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 Siege at Virianas In-Game

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a_smelly_head



Posts: 27
Join date: 2009-06-26

Character sheet
Hit Points::
2/10  (2/10)

PostSubject: Re: Siege at Virianas In-Game   Sat 11 Jul 2009, 10:15 am

Mardosieus considers the imps proposition for a moment, while still grasping his chain- regardless of what it says, he still wants to kill the beast.

"Just what secret is that, then? Tell me, and you may yet live. ... Perhaps.", Mar says threateningly, his hand still poised to strike.

#Sense Motive Check: 1d20-1=4, and if possible since combat is technically over, readying an action to strike it should it try to run. ToHit/Dmg: 1d20+4=10, 2d4+1=9#
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geKo



Posts: 25
Join date: 2009-06-26
Age: 98
Location: The black van parked infront of your house

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Hit Points::
9/9  (9/9)

PostSubject: Re: Siege at Virianas In-Game   Sat 11 Jul 2009, 2:21 pm

Marcus is suspicious of the imp's intentions, "So you shall give us information in exchange for you life?" he asks,"What makes you think we would trust a cowardly diminutive hellspawn who would willingly reveal information of his master? this.. Woganpuck"

##sense motive roll 1d20+6=16##
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GM-Miguel
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Posts: 49
Join date: 2009-06-26
Age: 24
Location: Ontario, Canada

PostSubject: Re: Siege at Virianas In-Game   Sat 11 Jul 2009, 3:18 pm

x.tasa.x wrote:
Christian stays outside, oblivious to what is happening in the house.
"Inside that house are things that I'd never even seen before." He speaks to the crowd, "Moving furniture that tries to kill you," he shakes his head. "That place is haunted. I don't recommend any of you go inside, it's dangerous."
The throng of people look to Christian as he speaks of the house. Many nod in agreement with his assessment though few are vocal.

"'At wiz'rd was always odd, I say!" One burly man begins, his belly puffed out in a show of bravado. "We should'a kicked em out long ago! Andolyn been nothin' but trouble!"
a_smelly_head wrote:
Mardosieus considers the imps proposition for a moment, while still grasping his chain- regardless of what it says, he still wants to kill the beast.

"Just what secret is that, then? Tell me, and you may yet live. ... Perhaps.", Mar says threateningly, his hand still poised to strike.

#Sense Motive Check: 1d20-1=4, and if possible since combat is technically over, readying an action to strike it should it try to run. ToHit/Dmg: 1d20+4=10, 2d4+1=9#
#You can always ready an action, especially out of combat#
geKo wrote:
Marcus is suspicious of the imp's intentions, "So you shall give us information in exchange for you life?" he asks,"What makes you think we would trust a cowardly diminutive hellspawn who would willingly reveal information of his master? this.. Woganpuck"

##sense motive roll 1d20+6=16##
#Neither of you get the feeling the creature is lying#

Pathetically whimpering and shuddering not far off, the miniature creature keeps on eye on it's captors. It's eyes open wide in expectation of the wrathful chain just caressing the ground nearby.

"I don't get no promise? What if you attack me?" It begins in a shrill voice gaining some measure of courage by standing up straight while talking. "No, if you do that you know Woganpuck will come for you! He doesn't take kindly to lost servants after all. It's really in your best interests to let me go and get the treasure." The creature's small face opens in a wide grin, rows of jagged teeth being exposed in the process. "You like treasure don't you? Well you can get some back there." It points to the door to the dining room. "In the pantry. It's a good treasure, you won't soon forget it or the kindness of Woganpuck and his servant Littlepuck!"

Like the man outside the little creature's chest expands as it continues, becoming particularly enlarged as it speaks the name of it's master and it's own name. Though it stands upright and seems to have regained it's composure you can clearly notice that both arms rattle every so often.

"I can go now? I told you the secret, let me go?"
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Siege at Virianas In-Game

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